Wednesday, November 12, 2008

Chapter 34-35

Important points and Key Words of 34:

Key Words:

Singularistic concept: Message and Receiver in traditional communications theory

Ergodic art: Work that contains the rules for their use.


Key Points

One of the Key points in this chapter is the question, what is the communicational aspect of video games, do the games play the people or do the people play the games? Also, video games would be considered ergodic art because the games come with the rules as to how the game is used.

The player becomes text for the video game.



Key Words and Important Parts for Chapter 35

Key words:
Neil Postman- author is Amusing Ourselves To Death

Aldous Huxley- author of Brave New World

Digital Technologies- TV, Video Games, Internet etc

Key Point

This chapter questioned what society will be like in the future with all these new technologies, could we end up like the societies in the 2 books, Brave New World or Amusing Ourselves To Death. At what point is the moral judgement with the new technologies going to disappear.

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